Sunday, October 25, 2009

The long walk

Note: spoilers for Oblivion included. If you haven't played this game yet, and you have any interest at all in RPGs, then you deserve to have secrets spoiled for you. If you aren't interested in Oblivion at all, wait for the next post. This one will not interest you in the slightest.

I was playing Oblivion this weekend because a) it's one of the best games ever, b) the next Elder Scrolls game is apparently somewhere down the line at some time, and c) one of my friends was playing. I rolled another custom class: Stealth type, focus on Agility and Personality, skills Armorer, Block, Light Armor, Marksman, Mercantile, Restoration, and Speechcraft. Speechcraft is a pretty good one so that you can start out with the skip option, otherwise it's a bear to build up. I always like Armorer so that I can get it up to Journeyman more quickly and repair my magic items. I think I'm missing one of the skills I usually put in there ... one thing I noticed is without grabbing all the stuff in the guilds and reselling it, I'm taking a lot of damage. No good armor's available yet, so I figure I should have included something that does damage so that I don't take as much.

Anyway, I was heading back to Anvil for the quest where I hide in the store and wait for thieves, but I forgot that somehow there was a bounty on me for something, so they wanted to arrest me (because I wanted to talk to a guard to get my Speechcraft up to 50). So they get me, and I offer to pay the fine ... but Baurus intercepts me on the way to the castle and insists that we walk back to the Imperial City. And on top of that, the bounty is still there.

I can't fast-travel, because he won't move. I can't talk to a guard, because I'll get "arrested" and Baurus will show up again. I can't even sleep, because Baurus will show up again. So now I am walking the whole way back to sit with the stupid Mythic Dawn tool. booooooooooooo.

Update: Baurus insists on running toward an Oblivion Gate and somehow getting himself knocked down a ravine from which there is no return. So now I have to prevent this from happening on top of all this other crap. I may just go back a couple of saves ...

Update 2: Got through that part, then discovered that I could speed up the trip greatly by running away from an enemy. Enemy chases, Baurus runs after the enemy ... very clever. Of course he loses his katana and doesn't pick it up, then tries to fight things with his hands before running off and grabbing a loose mace. We complete the Mythic Dawn quest, he dies (although I almost got him through it), and now I've joined the Thieves Guild and paid off my bounty. Back to normal play ...

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